Three Times the Charm

I had a lot of plans the last week to get some SkillShare courses done, especially the full tutorials on creating a 2D game in unity but that didn’t exactly work out how I wanted it to. I started to follow the shorter, 4 hour long one for a side scroller and it wasn’t my cup of tea.

Sooo then I deleted that project and the Github repo and started the 7.5 hour long one for the RPG. I got about 9 episodes in before being completely lost and things not really working out how the tutorial showed. I tried multiple things to fix it and I couldn’t figure it out. I even tried requesting assistance from ChatGPT but I think it was the spritesheet that was being used. Either way, that got canceled as well.

After doing a bit of research, found that Unity had a 2D tutorial to follow along. I would not recommend this tutorial for beginners. He goes very fast through the tutorial, and does not explain a lot of the code so you have to understand C# and the basics of code and perhaps some math before doing this. I’m a couple days late writing this blog, so I’m halfway through. There’s 4 sections and each section has 2-4 parts in it. All the code is written out below, so it’s very nice to watch the video to understand the 2D aspects of Unity and be able to just copy and paste the code I already understand.

The plan going forwards is to finish this Unity tutorial and probably add more and modify it. Maybe add a score with networking and see how that adventure goes. I’ve also bookmarked a couple other 2D Unity tutorials to follow through with after this one.

If you’re interested in the Unity 2D Roguelike tutorial that I’m following along, you can find it here.

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Too many goals!